


They would probably be balanced with a price at 50-55 and a 4 veteran or 3 elite on a 1 card availability.ġ000kph probably 40% ecm harrier gr7. If that doesnt make you pause for a sec then i dont know what will. I play 1v1 almost exclusively and my opener infantry would be those recon teams almost exclusively. It's head and shoulders above any other ATGM carrier.Īnyway we'll see, I forecast that it's gonna be uber cancer.

Oh and also did I tell you that the missiles go ultra fucking fast? you also get 2 cards of hardened so that's gonna be an 70% chance to hit and instagib any medium tank with 17 armor or less, so basically anything under 100 points. I'm all for some change but they have a bunch of blatant power creep units like those guys that will make the game fucking shit to play, check the 2925m atgm carrier with 60% acc and 27 AP.

They are basically falkshmirjager 90s with the eryx buuuut 50% deadlier for the same price. Oh, and you can bring 2 cards of them at 35 points. For 35 points.Ĭheck the ROF on the machine gun, it's almost 200 rounds a minute higher than i lmg3 or a minimi while the rest of the stats are the same, it's gonna decimate anything and everything. That's a top tier carbine + a top tier ATGM + the best CQC machine gun in the game by a fucking mile on top of a very good optics AAAANNNDD elite training. Yeah but some units are fucking retarded if they come out like they showed. This game needs more variety really bad to spice it up. Suffice it to say, Wargame fans (and Strategy fans for that matter) have no shortage of things to do with Wargame: Red Dragon.Really looking forward to playing this, I hope they'll remain a competitive faction to play even when all the spergecrew cries rivers of tears over it. This content has included the Millionth Mile content pack, a new solo campaign about the Second Korean War, Norse Dragons (60 new units for Sweden, Denmark & Norway), the Netherlands and Israel Nation Packs, and the 10v10 Russian Roulette map. Wargame: Red Dragon has added a ton of content since it released back in April of 2014. And let’s not forget the iconic StuG III, a.k.a "Sturmi!" The Finnish Army’s lineup also features a wide range of tube artillery, from heavy mortars, such as the TelaKrH 66, the Gvozdika, to modernized MBT such as the T-72M1MOD. "Finland introduces a new unit type: ATV riders, with the FDF Mönkijä, a small & elusive jeep! A strong infantry line-up backs up this recon force, with a large selection of shock troopers & commandos with CQC MG, giving Finland an uncanny ability at clearing urban areas & woods. Yugoslavia is playable in a coalition with Czechoslovakia. Yugoslavia also fields many variants of BOV wheeled armored vehicles, M-60 APC, M-80 IFV… The Yugoslav Air Force introduces no less than four indigenous planes (Jastreb, Super Galeb, Orao & Novi), modeled in-game into seven variants. It features four variants of the M-84 MBT as well as heavier tanks such as the M-91 Vihor. The Yugoslav People’s Army is a highly-mechanized fighting force, with powerful tanks and IFV backed up by a wide choice of versatile SAM/SPAAG weapon systems and many indigenous assault aircrafts. Here is the description for Yugoslavia via an official press release: The two nations bring 186 additional units to the game and reinforce the PACT side of Wargame: Red Dragon. The game's seventh DLC pack was one that was voted on by said fans, and it comes in the form of two additional playable nations, Yugoslavia and Finland. Wargame: Red Dragon just keeps on keeping on, and that is in large part due to the game's loyal and devoted community.
